
Desmond Thompson
Game Composer
4+ Years
About
Desmond Thompson is a game music composer with over four years of experience crafting dynamic soundtracks that elevate player immersion. Specializing in RPG, Shooter, and VR titles, Desmond brings a versatile compositional approach that adapts to the unique demands of each genre. From epic orchestral scores and atmospheric world-building to pulsing fps combat music. With a deep passion of enhancing gameplay through music, Desmond collaborates with developers to create memorable experiences that stick with a player long after the credits roll.
Stats
Game Music Reel

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Frequently Asked Questions
Absolutely! I can work in FMOD to sequence in-game dynamic music for your games.
Right now, I mainly play piano.
Yes, My favorite synth to sound design in right now is Phase Plant.
I am best at orchestral, electronic, and hybrid compositions.
I am very good at making music for Fantasy RPGs, FPS games, and Shooter Virtual Reality titles.
My dream project to compose for would be a VR Physics based magic ability shooter. (A bit niche right?)